![]() Thankfully, the shadow-light play and intricately detailed plant and zombie characters still look quite good, and they run at a mostly steady 60 frames per second on both consoles-though in my anecdotal experience, I actually noticed better performance on average on the Xbox One build. It's so prevalent that it borders on distracting. I didn't expect this title to stand toe-to-toe with the fidelity of Star Wars Battlefront or even Battlefield 4, but I was surprised to see so much pop-in of debris, foliage, and grass in the game's Xbox One and PlayStation 4 builds. ![]() Visual performanceLike most EA games these days, GW2 has been built in DICE's Frostbite 3 engine. This makes certain classes less fun to play if the rest of your team favors other classes too heavily. The issues with those classes come mostly from how their array of powers leave a few too many vulnerabilities open. Last year's classes remain largely unchanged-so much so, in fact, that most unlocks accrued in the 2014 game can be automatically transferred to the new one. The sequel's most noticeable change comes from an increased number of classes on both sides of the white picket fence-and it's the game's true saving grace. Each character comes with its own primary, unlimited-ammo weapon and three recharge-to-use, class-specific powers, ranging from rocket launchers to acrobatic maneuvers, bombs, healing powers, and more. Instead of hovering over a garden and placing amped-up plants to defend against a variety of silly, undead fighters, you now take direct control of a single creature on either side of the conflict and engage in one of a few types of online, third-person-shooter battling. GW2's core concept remains the same as the original-meaning the series barely resembles the popular, accessible tower-defense game it's named after. In short, everything good about the original 2014 game has gotten better, and everything bad about it has gotten worse. GW2 does a lousy job inviting players into its universe, because it wallops them over the head with a sloppily curated single-player campaign, a confusing meta-structure, and a ridiculous focus on grinding for content unlocks. Review copy of game provided by publisher.Platform: Xbox One (reviewed), PlayStation 4, Windowsīut boy, do EA and Popcap seem to have it in for players in search of that content. The rush of games is coming, but before you get lost in a sea of endless releases, you should definitely check out this lovable third-person shooter. I have spent countless hours with the title, and still play it months after release, which is more than I can say for almost every shooter ever released on a console. I can’t recommend it enough for even the most jaded gamer. Zombies: Garden Warfare is just a delightful game, and a ton of fun to play with friends. I do wish they would rebalance it though – it takes forever to collect the infinite amount of stickers in that game. Of course there are micro-transactions for the packs of cards that unlock new weapons and characters, but those can be grinded out in the game. All the new content packs and levels hit without cost. Yet another wonderful tidbit about Garden Warfare. Not much has changed with the PS4 version of the game, except that all the DLC is now available, oh and it is free. It really is that much fun.Ĭue epic “walking away from explosion” music. Garden Warfare outlasted Titanfall, Battlefield 4 and even Call of Duty for me as far as games I keep coming back to. Funny enough I found myself playing this more than all the other recent shooters combined. Think of it like Battlefield with cartoon weapons and levels and it makes sense. There are two sides, obviously plants and zombies, broken down into classes that are just as wacky as the subject matter. The competitive version pits 24 players in a battle online in a variety of modes. It is a blast, and the included Boss Mode, which gives players a top-down perspective allowing them to control reviving fallen friends and dropping items, is great for those without advanced shooter skills. This is the mode I spent countless hours in on Xbox One. This horde-style mode pits four players against waves of zombies to protect their garden. ![]() The best place to get started is Garden Ops. ![]()
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